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rFactor 2: Wide Open ISI's upcoming release rFactor2

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Old 27th August 2008
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Default rFactor 2

Just spotted this on rFC
rFactor Central // Login
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Old 27th August 2008
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You spotted a login box Agent K? Cool!
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Old 27th August 2008
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Quote:
Originally Posted by Bram Hengeveld View Post
You spotted a login box Agent K? Cool!
yes strange, 1st time i clicked his link i got the login page, tried a 2nd time and got the correct post lol

rFactor Central // Login
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Old 27th August 2008
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ahh, i really look forward for RFactor 2, cause there should be lot of potential for modders with the new sim
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Old 27th August 2008
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Well i hope they polish up the whole product as yes the mods are great but it just does not have the same polish as Simbin titles which i feel it lacks a lot behind to me.

Even GT Legends is more polished and that is an old title
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Old 27th August 2008
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You spotted a login box Agent K? Cool!
Yes, it seems to be on the registered members page
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Old 27th August 2008
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^^looooool
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Old 27th August 2008
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Yessssssss
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Old 27th August 2008
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I heard they were working on it. rFactor is pretty cool and would love to see an updated version!
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Old 28th August 2008
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An automatic Track/Car sharing client is a MUST in my opinion so the required files can be "pushed" to you if needed rather than you having to go hunting for updated versions etc.

An option within the host client to specify the location of the files or something similiar.
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Old 28th August 2008
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An automatic Track/Car sharing client is a MUST in my opinion so the required files can be "pushed" to you if needed rather than you having to go hunting for updated versions etc.

An option within the host client to specify the location of the files or something similiar.
You lost me there
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Old 28th August 2008
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You lost me there
So when you join the server it can automatically download files for the mod to the client pc.
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Old 28th August 2008
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Aha !! That would be nice,just like in COD4
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Old 28th August 2008
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Quote:
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Aha !! That would be nice,just like in COD4
Yeh its good, but could be difficult because there are two scenarios for getting it to work:

1) A server with a very fast upload so it doesn't affect people already on the server. (Get a high ping because somebody is downloading the mod ingame).

2) Cap the servers upload speed - would mean that the person who is trying to download the mod could be waiting a long time.


Imo this wont be implemented due to these reasons.
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Old 28th August 2008
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Quote:
Originally Posted by Oliver Amos View Post
So when you join the server it can automatically download files for the mod to the client pc.
Dont realy want this tbh as for sure it will cause alot of servers to lag with the bandwidth being used by people downloading. One of the best points about rfactor is the netcode and I hope they dont mess with it.

Just my opinion
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Old 28th August 2008
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Yup, i agree with you there. Very curious about the first screenshots.
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Old 30th August 2008
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they dont give away much in those pictures
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Old 1st September 2008
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Huh? rFactor 2 ?? I must be sleeping or dreaming.... I only see NAGT has been released ;)
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Old 1st September 2008
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Quote:
Originally Posted by Oliver Amos View Post
Yeh its good, but could be difficult because there are two scenarios for getting it to work:

1) A server with a very fast upload so it doesn't affect people already on the server. (Get a high ping because somebody is downloading the mod ingame).

2) Cap the servers upload speed - would mean that the person who is trying to download the mod could be waiting a long time.


Imo this wont be implemented due to these reasons.

they should do it like ID did with the Quake III Arena engien there both ways work
you can redirect to a seperate sever just for filehosting or let it come from the gameserver it self for ppl without a seperate file server
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Old 2nd September 2008
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Quote:
Originally Posted by James Carter View Post
An automatic Track/Car sharing client is a MUST in my opinion so the required files can be "pushed" to you if needed rather than you having to go hunting for updated versions etc.

An option within the host client to specify the location of the files or something similiar.
That is a top idea. I like RFactor but always get put off as you need to spend a couple of hours making sure you have got everything before you can start racing. Just the thing to do justive to some of the great mods out there.
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Old 5th September 2008
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The biggest issue rfactor has is that its designed to be modded and so most of the content is not original.

Auto download with it being able to go to a different fileserver to get the required files would be ace. should be possible to do.

I am developing a similar type of mechanism for the BackOffice product that I develop for my job.
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Old 6th September 2008
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I always found on Rfactor I struggled with ports blocking me from playing, otherwise it was a great game once you found the right mods. Probably worth a look at a sequel I think.

I can't help but think though if most of Rfactor is mods, what the point of a sequel is.
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Old 6th September 2008
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Quote:
Originally Posted by Rich Tranter View Post
I always found on Rfactor I struggled with ports blocking me from playing, otherwise it was a great game once you found the right mods. Probably worth a look at a sequel I think.

I can't help but think though if most of Rfactor is mods, what the point of a sequel is.
Probably to update the graphics, UI and physics a bit - and maybe add a few new features
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Old 6th September 2008
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Yeah, but can't they just release a huge patch for that. Although I suppose that won't make them any money
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Old 20th September 2008
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I'd say the reason rFactor isn't as polished as SimBins products is simply because almost all of the content are by 3rd party modders who don't have the money, time and sometimes ability to make them that way. But this doesn't bother me too much, and I'd rather just get a large patch than a new game, since I just bought it this year. =) Or atleast some sort of discount for owners of the older version.

They could implement the car sharing that you'd at least download the physics and other files that mainly get updated, not the models or skins which take most of the space for any mod. At least you'd be able to get updates you might have missed.
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