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| Member Support Forum Questions about the forum? Hard- or software problems? This is probably the most high-tech forum of RD where community members help eachother out. |
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Many thanks for yout help, i just done a system restore and they are working fine now, strange i know but hey im happy. Thank you. |
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Darren, did you check what happens when you reverse the FF effects? I had the same problem when I connected my G25 the 2st time and that helped.
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J. Piskorsch |
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Yes that is ok now, just done a restore of the computer and all ok. Thank you |
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Hi Gary,
I have this wheel, yes it has pedals i.e accelarator & brake, paddles behind wheel for gear change like F1 ![]() For the price i think it is excellent and serves my purpose till im allowed by the mrs to get a G25 LOL It is well built and the pedals have a solid enough feel so for £45 you cant go wrong yes there are better wheels but they will cost you more, i believe it's all about what you can afford and if £50 is your limit like mine was then you cant go wrong with this wheel ![]() Hope that helps ?
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Race 07: Name: Grant Powell Rfactor Name: Grant Powell Racing Team: Finest Europe-Australia Racing (F.E.A.R) |
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Hi Grant,
Does it work ok with Race 07/GTR Evo ? As I had a G25 awhile ago and had to sell it, but I think I really need a wheel and can't afford much Quote:
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Regards, Garry |
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Works fine on Race07, GTR Evo, GT Legends & Rfactor, have not tried it with GTR 2 though but see no problems there either.
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Race 07: Name: Grant Powell Rfactor Name: Grant Powell Racing Team: Finest Europe-Australia Racing (F.E.A.R) |
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In control panel/ Game controllers/ G25
Rotation from 250 Enable Force Feedback Strength 100 Spring effect 0 Damper effect 0 no center sping and 0 Once youve made a new controller profile goto ?:\Program Files\Steam\SteamApps\j\username\race 07\UserData\ControlSet and look for the RCS file openit with note pad and locate and lter the following: Code:
FFB Device Type="4" // Type of FFB controller: 0=none 1=wheel, 2=stick/custom, 3=rumble pad. FFB Effects Level="1" // Number of FFB effects to use: 0=No Effects, 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom. FFB Gain="1.00000" // Strength of Force Feedback effects. Range 0.0 to 1.0. FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis. FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis. FFB steer vibe freq mult="0.07000" // Controls frequency of steering vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration. FFB steer vibe zero magnitude="0.03500" // Magnitude of steering vibration at 0mph (reference point). FFB steer vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB steer vibe zero magnitude). FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down. FFB steer force average weight="0.30000" // How much weight is given to new steering force calculations each frame (0.01 - 1.0). Lower values will smooth out the steering force, but will also add latency. FFB steer force exponent="0.75000" // Steering force output "sensitivity". Range 0.0 to infinity. 0.0 to 1.0 = higher sensitivity, greater than 1.0 = lower sensitivity. FFB steer force input max="-11500.00000" // Recommended: 11500 (-11500 if controller pulls in the wrong direction). FFB steer force output max="1.70000" // Maximum force output of steering force, recommendation 0.8 to 2.0 FFB steer force grip weight="0.25000" // Range 0.0 to 1.0, recommended: 0.4 to 0.9. How much weight is given to tire grip when calculating steering force. FFB steer force grip factor="1.00000" // Range 0.0 to 1.0, recommended: 0.2 to 0.6. How much of a factor the front wheel grip is on the steering weight. FFB steer update thresh="0.0001500000" // Amount of change required to update steer force/vibe (0.0 - 1.0). Lower values = steering force updated more frequently = lower frame rate. FFB steer friction coefficient="-0.15000" // Coefficient to use for steering friction. Range: -1.0 to 1.0 FFB steer friction saturation="1.00000" // Saturation value to use for steering friction. Range: 0 - 1.0 FFB steer damper coefficient="0.20000" // Coefficient to use for steering damper. Range: -1.0 to 1.0 FFB steer damper saturation="1.00000" // Saturation value to use for steering damper. Range: 0 - 1.0 FFB throttle vibe freq mult="0.40000" // Scales actual engine frequency to force FFB vibration frequency. Suggested range: 0.10 to 0.50 FFB throttle vibe zero magnitude="0.09000" // Magnitude of engine vibration at 0rpm (reference point). FFB throttle vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB throttle vibe zero magnitude). FFB throttle vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down. FFB throttle vibe update thresh="0.02000" // Amount of change required to update throttle vibe (0.0 - 1.0) FFB brake vibe freq mult="0.90000" // Scales actual brake rotational frequency to force feedback vibration frequency. FFB brake vibe zero magnitude="0.09000" // Magnitude of brake vibration at 0mph (reference point). FFB brake vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB brake vibe zero magnitude). FFB brake vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down. FFB brake vibe update thresh="0.02000" // Amount of change required to update brake vibe (0.0 to 1.0) FFB rumble strip magnitude="0.25000" // How strong the rumble strip rumble is. Range 0.0 to 1.0, 0.0 disables effect. FFB rumble strip freq mult="0.50000" // Rumble stip frequency multiplier 1.0 = one rumble per wheel rev. FFB rumble strip wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down. FFB rumble strip pull factor="-0.70000" // How strongly wheel pulls right/left when running over a rumble strip. Suggested range: -1.5 to 1.5. FFB rumble strip update thresh="0.07500" // Amount of change required to update rumble strip effect (0.0 - 1.0) FFB jolt magnitude="1.30000" // How strong jolts from other cars (or walls) are. Suggested Range: -2.0 to 2.0.
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"Only a few more laps to go and then the action will begin, unless this is the action, which it is" - Murray Walker. Roaring Pipes Maniacs Seat Leon Driver Last edited by Jarrod Crossley; 3rd September 2008 at 22:50. |
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Totally agree Ben. Had mine about 18 months now and still find myself doing the odd tweak now and then. It's part of the fun, finding your 'perfect' setup
My logitech h-shifter has started to feel a bit 'loose' lately. I can still use sequential ok but for GTL you've gotta use a clutch and shift (imo)
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My G25 settings:
Overall effects strength: 100% Spring effect strength: 50% Damper effect strength: 50% *checked box enabling centering spring, but on 0% The other 2 boxes unchecked Wheel rotation: 400 degrees -> don't forget to put steering lock in carsetup menu to ~23 degrees.
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Racing sims are like pizza and sex (when it's good, it's REALLY good, and when it's bad... it's still pretty good!) |
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Takes no time at all to get used to. As for how to shift, it's up to you. Sequential or paddle shifting is generally quicker but H Shifting adds to the 'authenticity' in some cars ie Caterhams. Generally, I try and shift with what is present in the real car, but as I say it's entirely up to you.
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ive just tried teh settings and ive now nocked my time round brand gp from 1:41 to a consitant 1:37 thats within a night and using the h box on the accord type r so thanks guys bu i think in the case of the bigger quicker shifting gt cars ill be using teh sequental as i cant change quick enough
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By all means - start with someones suggestions but then make adjustments to suit you.
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Mark A Warmington Blue Flag Racing #44 - Life's most persistent and urgent question is, 'What are you doing for others?' - Martin Luther King Jr. |
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I drove the Z4 over the Ring with the H-Shifter last monday.... Stunning! My biggest problem is shifting from 6th to 5th gear. Once it becomes second nature like shifting in real cars, I'll have no problems anymore ![]() Sorry for the off-topic.
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Black Visor Motorsport Silver blackvisormotorsport.com |
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i have just reinstalled race07 after reinstalling my computer 1 week ago.
i have tried different settings on the wheel etc but i cant get the same feel as before (a lot lees ffb when losing grip with fwd cars) and i cant use the default logitech g25 settings for some reason. could someone plz post the settings of the default logitech g25 setting in the controlset folder?
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Douglas Lundberg Last edited by Douglas Lundberg; 4th September 2008 at 16:44. |
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I've been experimenting with the wheel settings for a while and my current settings are:
Profiler (I don't have the Profiler running while playing): Overall Effects Strength: 100 Spring Effects: 0 Damper Effects: 0 Centering Spring: unchecked and set to 0 Allow Game to adjust: ticked Rotation currently: 513 (was 611 before) In-Game: Speed Sensitive Steering: 42% Steering Sensitivity: 100% Brake & Accelerator & Clutch: 50% Feedback Effect: Low Feedback Strength: 100% Steering Force: 140% Steering Vibration: 25% Engine: 15% Brakes: 9% Curbs: 25% Impact: 100% But as I say I'm always tweaking or trying some setting or other. |