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Hey,
Just got myself 3ds max 2009 hoping to do a few car renders. However I am stuck... lol. I have downloaded the BMW render from here and I have sucessfully added it to 3dsmax 2009. However I am having issues getting certain things to work such as transparent windows, the alloys and the random front bumper. As shown here: First Image Somebody told me that: Quote:
Second Image Also I dont have the Brazil Plugin installed. Will that make a difference? I am baffled... Can anyone help me? Last edited by Oliver Amos; 27th April 2008 at 17:59. |
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Open your external windows dds file in photoshop.
Open your render windows file in photoshop (windows.tga and windows_ti.tga) Now copy the RGB channel from the external windows dds file to the render windows file RGB channel. (windows.tga) Copy the Alpha 1 channel to the Alpha 1 channel to the render windows file Alpha 1 channel. (windows.tga) Now flatten the image and save it. Copy the Alpha 1 channel from the external windows dds file to the render windows file (windows.tga) flatten the image and save it. The windows are done now. PS: Make sure that you windows are transperent! Look in the Alpha 1 channel for this.
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"you've been warned for cutting the grass" "destroyer of logitech G25's" Black Visor Motorsport Gold |
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Seems the scene was built using Brazil 1.2, not 2. I'm getting "Missing DLL" errors and mentioning of Brazil 1.2.52 when opening the scene. I have Brazil 2 (Rio version). Not sure if the full version will help to get rid out of the errors - I suppose only getting Brazil 1.2 will. So what's the easiest way to get the scene working on Max 2009 + Brazil 2? Last edited by Dmitry Tsarev; 5 Days Ago at 15:51. |
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